No, that’s not a typo. Metal Gear Solid: Piece Walker is Kojima Productions’ promotional, web-based Flash game for the upcoming release of Peace Walker. It even has competitive multiplayer.

If you just can’t wait for the impending release of Metal Gear Solid: Peace Walker, you can kill some time right now with Kojima Productions’ decidedly clever web-based, online Flash jigsaw game, cutely titled Piece Walker. The game has you matching tiles by placing them on top of the franchise’s iconic boxes, and then walking them to the appropriate place on a board to construct an image from the upcoming game. It’s a decidedly fun game, and you don’t even have to register in order to play. There’s even a competitive multiplayer mode to try.
They’re calling it P3P — as in Persona 3 Portable.
Atlus announced today that the PlayStation Portable port of Shin Megami Tensei: Persona 3 would make its way Stateside this summer.
Apparently, the developer is skipping over Persona 2: Eternal Punishment and Personal 2: Innocent Sin (which never got a US release anyway) in their PSP port series of the super-popular role-playing games.
Persona 3 PSP (or P3P) came out in Japan in November 2009. It’s an “enhanced” version of the PlayStation 2 original with the option to play through the game as a female character with altered story elements as a result. Also, the battle system is tweaked to more closely resemble Persona 4 for PS2.
An ambitious re-imagining of Konami’s spine-tingling masterpiece, Shattered Memories proves itself an innovative, if flawed take on one of the forefathers of the survival horror genre.
My first exposure to Konami’s Silent Hill series of scare-fests was back in 1999, fresh off of a week-long bender of Resident Evil 2. Ready for even more malformed monsters and mutant crocodile menaces, I was somewhat surprised when I powered my Playstation on to find an incredibly different environment than RE2’s Raccoon City. Instead of facing a horde of genetically altered flesh-eaters, I was met with twisting camera angles, hauntingly melodic background music, and faceless creepy crawlies straight out of Jacob’s Ladder. Silent Hill’s titular fog-infested locale was frightening in a much more psychological sense, creating a general sense of uneasiness and anxiousness that offered a nice change of pace from RE’s conventional Romero-esque scare tactics.
The franchise hit a high point with the scarring Silent Hill 2, a journey through the psyche of a tortured widower that garnered both critical and commercial acclaim; after a relatively successful direct sequel to the original with Silent Hill 3, the franchise slowly headed back to obscurity with the remarkably dissimilar Silent Hill 4 (originally not even a Silent Hill title), then ran safely back towards the horror conventions it tried so hard to stray from with the American developed Silent Hill: Homecoming. Despite its masterfully frightening origins, the Silent Hill series fell victim to contrived and confusing plot twists, as well as several inherent gameplay issues such as unwieldy cameras and a slow, cerebral pace that proved too taxing for survival horror fans accustomed to Resident Evil’s gut-wrenching pace.
Continue reading »
1970’s style PSP Metal Gear action hits the PlayStation Store today.
Although the game doesn’t hit until next May, Konami has put out an early demo of Metal Gear Solid: Peace Walker on PSN today. The download, dubbed Demo-Ops features four different mission types.
In case you’ve not been following all the pre-release hubbub, the game is set in Central America in 1974, and players take control of Naked Snake (Big Boss) the “legendary hero who had once saved the world from the brink of nuclear war,” (says the press release.) Snake has now turned his back on his country and established what he calls “An Army without a Government” in South America, and is approached by visitors from “A Nation without a Military” (how convenient!) to investigate suspicious activity in Costa Rica.
